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Da®K
Posted on: 2010/1/11 5:01
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Re: Resgister HELP
:dance:

it tries to use with this code:

if (25 // $_(qnumber)) {
/st savescores
var %gamechooser = $rand(1,6)
if (%gamechooser == 1) StartGame1
elseif (%gamechooser == 2) Startpalavra
elseif (%gamechooser == 3) StartGame
elseif (%gamechooser == 4) Startsaque
elseif (%gamechooser == 5) Startmega
else StartGame0
return
}

:nod: :bye:
CrazyGirl
Posted on: 2010/1/11 9:35
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Re: Resgister HELP
yes, I know that code, but i don't use, i don't like it.
I use another code to put the games work
Like i said to diego the code i use is....
alias -l st_spin {
and works well

kiss
FireHorse
Posted on: 2010/1/11 9:47
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Posts: 1
Re: Resgister HELP
this code will not work

alias bla {
on text {

As soon as you call an alias there is no 'on text'

FireHorse
CrazyGirl
Posted on: 2010/1/11 10:06
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Re: Resgister HELP
I think this code don't work well because the question of the bet.
Imagine that the bonus question appears to the 10th question
and you have this --> if (10 // $_(qnumber)) bla bla bla
the bonus question will conflict that the games that starting whith this command (if (10 // $_(qnumber)))and then the question bet no longer works
maybe i'm wrong
Diego
Posted on: 2010/1/11 13:45
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Re: Resgister HELP

this way is right?

if ($_(q_type) == m) st setbets ask_bonusmc
elseif ($_(q_type) == d) st ask_bonusdouble
elseif ($_(q_type) == l) st ask_normal_list
elseif ($_(q_type) == w) st wheel_of_fortune
elseif ($_(q_type) == s) st saque_relampago
elseif ($_(q_type) == q) st palavra
elseif ($_(q_type) == p) st porta_game
elseif ($_(q_type) == b) st box_game
elseif ($_(q_type) == c) st cofre_magico
else { $_s(bonus,$true) | st ask_normal }
CrazyGirl
Posted on: 2010/1/11 15:12
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Re: Resgister HELP
if ($_(q_type) == m) st setbets ask_bonusmc
elseif ($_(q_type) == d) st ask_bonusdouble
elseif ($_(q_type) == l) st ask_normal_list
elseif ($_(q_type) == w) st wheel
elseif ($_(q_type) == s) st saque
elseif ($_(q_type) == q) st palavra
elseif ($_(q_type) == p) st porta
elseif ($_(q_type) == b) st box
elseif ($_(q_type) == c) st cofre
else { $_s(bonus,$true) | st ask_normal }

and in the Bonus.txt

s:saque
q:palavra
p:porta
b:box
w:wheel
c:cofre

with less words, the effect is the same

Kiss
Diego
Posted on: 2010/1/12 2:31
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Re: Resgister HELP
I have a problem in drawing he did not start and when to start


alias -l st_saque {
on *:TEXT:*:#: {
mstat *s2 â?ºâ?ºâ?º Mini Jogos Desligados â??â??â??
.disable #slot
.disable #loto
.disable #tripla
.disable #vira
.disable #dados
.disable #fruta
.disable #roleta
.disable #corrida
.disable #as
.disable #spin
.disable #moeda
if (%finishSpinGame == 0) { tell $nick spin game is already running | halt }
set %finishSpinGame 0
spinController
}
CrazyGirl
Posted on: 2010/1/12 8:38
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Re: Resgister HELP
diego, like FireHorse said
"this code will not work

alias bla {
on text {

As soon as you call an alias there is no 'on text'

FireHorse"
you have to remove on *:TEXT:*:#: {
I suggest that you read the posts before asking

kiss

Diego
Posted on: 2010/1/12 13:03
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Re: Resgister HELP
sorry so much work over the game not start at all


I tried so

alias -l st_saque {
mstat *s2 â?ºâ?ºâ?º Mini Jogos Desligados â??â??â??
.disable #slot
.disable #loto
.disable #tripla
.disable #vira
.disable #dados
.disable #fruta
.disable #roleta
.disable #corrida
.disable #as
.disable #spin
.disable #moeda

if (%finishSpinGame == 0) { tell $nick spin game is already running | halt }
set %finishSpinGame 0
spinController
}

I tried so

alias -l st_saque {
mstat *s2 â?ºâ?ºâ?º Mini Jogos Desligados â??â??â??
.disable #slot
.disable #loto
.disable #tripla
.disable #vira
.disable #dados
.disable #fruta
.disable #roleta
.disable #corrida
.disable #as
.disable #spin
.disable #moeda
}

if (%finishSpinGame == 0) { tell $nick spin game is already running | halt }
set %finishSpinGame 0
spinController
halt
}


plus it does not start
CrazyGirl
Posted on: 2010/1/17 23:48
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Re: Resgister HELP
i add this game to st5.0 and add this line
.timerst_next 1 $sts(delay_wrong) st question


like this
on *:TEXT:*!saque*:#: {
if (%spin.nick == $null) { tell $nick you are too late | halt }
if ($nick == %spin.nick) {
if ($2 == $null) { tell $nick Enter !saque followed the nick of the user who you want to steal %spin.win points. | halt }
if ($2 ison $comchan($nick,1)) {
mstat *s3 $nick steals %spin.win points from $2 leaving them with $hof(p,$2) :P $nick now has $hof(p,$nick) points
stx_addpoints $2 - $+ %spin.win
stx_addpoints $nick %spin.win
.timerst_next 1 $sts(delay_wrong) st question
}
else tell $nick $2 is not in the room, try another player
}
else tell $nick Only %spin.nick may saque
}
alias tell { .ctcpreply $1 TIME $2- }

and appears this
/timerst_next: Invalid parameter (line 68, Saque.txt)
Diego
Posted on: 2010/1/18 14:40
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Re: Resgister HELP
My game is so

alias -l st_saque {
mstat *s2 â?ºâ?ºâ?º Mini Jogos Desligados â??â??â??
.disable #slot
.disable #loto
.disable #tripla
.disable #vira
.disable #dados
.disable #fruta
.disable #roleta
.disable #corrida
.disable #as
.disable #spin
.disable #moeda
set %finishSpinGame 0
spinController
}
on ^*:text:*!stop*:#: {
if (%finishSpinGame == 1) { tell $nick Game Ja Esta parado | halt }
set %finishSpinGame 1
mstat *s3 This is the final spin everyone, type !assalto to win
}

on ^*:text:*!assalto*:#: {
mstat *s3 â?â?º $nick â??â? sua inscricao foi realizada com sucesso! Aguarde pois nosso chefao de quadrilha esta avaliando seu curriculo.
var %checkregistered = $readini(spingame.ini, Registered, $nick)
if (%checkregistered == $null) {
writeini spingame.ini Registered $nick $nick

}
}

alias spinController {
if (%finishSpinGame == 1) {
mstat *s1 Closed Game
halt
}
mstat *s3 â??â? â?ªâ?£â? Saque Relampago â?â? â?ªâ?£â??
mstat *s3 â??â? â?ªâ?£â? Regras: A policia foi atender a um chamado local e nao esta mais na sala. Que tal aproveitar essa brecha e assaltar um jogador? Se voce for escolhido, podera fazer parte da quadrilha e roubar qualquer jogador.â?â? â?ªâ?£â??
mstat *s3 �� !assalto para se cadastrar. para ver com mais detalhes de saque veja o placar
.timerspinbottle 1 30 spinbottle
}

alias spinbottle {
var %numPlayers = $ini(spingame.ini, Registered, 0)
if (%numPlayers < 1) {
set %finishSpinGame 1
set %finishSpinGame 1
mstat *s4 â??â? â?ªâ?£â? Game Encerrado Nenhum Registrado â?â? â?ªâ?£â??
mstat *s2 â?ºâ?ºâ?º Mini Jogos Ligados â??â??â??
.enable #slot
.enable #loto
.enable #tripla
.enable #vira
.enable #dados
.enable #fruta
.enable #roleta
.enable #corrida
.enable #as
.enable #spin
.enable #moeda
.timerst_next 1 $sts(delay_wrong) st question
halt
}
var %spin.num = $rand(1, %numPlayers)
; 50 = max amount to win and 1 = minimum amount
set %spin.win $rand(1, 200)
set %spin.nick $readini(spingame.ini, Registered, $ini(spingame.ini, Registered, %spin.num))
mstat *s1 â?â?º %spin.nick â??â? voce foi escolhido para integrar a quadrilha.
mstat *s1 Digite !saque seguido do nick do usuario de quem voce quer roubar %spin.win pontos.
mstat *s1 Mas fique esperto. Voce so tem 30 segundos, ou entao a policia vai te pegar!
.timerstopspin 1 30 resetspingame
}

alias resetspingame {
unset %spin.nick
remini spingame.ini Registered
set %finishSpinGame 1
mstat *s4 â??â? â?ªâ?£â? Rodada Finalizada Aguarde A Proxima â?â? â?ªâ?£â??
mstat *s2 â?ºâ?ºâ?º Mini Jogos Ligados â??â??â??
.enable #slot
.enable #loto
.enable #tripla
.enable #vira
.enable #dados
.enable #fruta
.enable #roleta
.enable #corrida
.enable #as
.enable #spin
.enable #moeda
.timerst_next 1 $sts(delay_wrong) st question
halt
}


on ^*:text:*!saque*:#: {
if (%msg.saque. [ $+ [ $nick ] ] = player) { .ctcpreply $nick TIME So pode fazer um saque $nick | return }
set -u9 %msg.saque. [ $+ [ $nick ] ] player
if (%spin.nick == $null) { tell $nick you are too late | halt }
if ($nick == %spin.nick) {
if ($2 == $null) { tell $nick Enter !saque followed the nick of the user who you want to steal %spin.win points. | halt }
var %saqueNick = $readini(spingame.ini, Registered, $2)
.timer 1 10 mstat *s2 â?â?ºâ?â?º Roubo realizado Com Sucesso :: Saldo Atual :: â??â?â??â? â?©  â?² O Escolhido ::: $nick ::: $stx_points($nick) ( + %spin.win ) Pontos â??â? â?©  â?¼ Vitima ::: $2 ::: $stx_points($2) ( - %spin.win ) Pontos â??â?
stx_addpoints $2 - $+ %spin.win
stx_addpoints $nick %spin.win
.timerst_next 1 $sts(delay_wrong) st question
set %finishSpinGame 1
}
else tell $nick Only %spin.nick may saque
}
alias tell { .ctcpreply $1 TIME $2- }
CrazyGirl
Posted on: 2010/1/20 14:42
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Re: Resgister HELP
well diego it doesn't work, i have to wait for help from FireHorse

kiss
FireHorse
Posted on: 2010/1/21 13:50
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Posts: 1
Re: Resgister HELP
dont use

.timerst_next 1 $sts(delay_wrong) st question

try use a normal timer format like

.timer_nextstq 1 20 st question

also check to see the st question alias in ST5 is not preceded by a -l if it is then remove the -l as it will stop you calling that alias from another file

FireHorse
CrazyGirl
Posted on: 2010/1/22 9:09
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Re: Resgister HELP
Well i give up
Now everything is ok but when i do !assalto..... nothing happens
I remove o -l and put like this
alias st_spin {
the game starts but when i do !assalto.... don't accept
Diego
Posted on: 2010/1/23 14:13
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Re: Resgister HELP
to run the game to load it in st 5.0 and it runs saque.txt


You can leave so that will work well

alias -l st_saque {

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